Discarding Noise and Artefacts

Typically, the first step in sorting spike clusters involves discarding bad clusters, i.e. clusters that contain either multi-unit signals of low amplitude (noise) or electrical signals produced by the experimental setup (artefacts).

The Overview Dipslay is ideal for this. Start by selecting the first cluster in the Cluster Panel. By combining information displayed in the three views, you can easily determine if this cluster contains well-isolated action potentials, noise, or artefacts:

If the cluster contains artefacts, delete it by selecting Action->Delete Artefact Cluster(s) or by clicking on the red trash icon Delete artefact.. This will move all the spikes to cluster 0 (which by convention contains all artefacts). If the cluster contains noise, delete it by selecting Action->Delete Noise Cluster(s) or by clicking on the grey trash icon Delete noise.. This will move all the spikes to cluster 1 (which by convention contains the noise). Otherwise, move on to the next cluster.

Once the bad clusters have been removed, you may wish to renumber the remaining clusters in sequence: to do this, select Actions->Renumber Clusters.

Important

All these operations can be undone: simply select Edit->Undo to revert to the previous state. Conversely, after cancelling an operation selecting Edit->Redo will apply the changes again. To set the number of operations that can be undone, see the General Settings.

Important

One very convenient way to speed up these operations is to use the keyboard shortcuts: press Shift-DEL to delete artefacts, DEL to delete noise, or the Right Arrow to move on to the next cluster (deleting a cluster also automatically moves on to the next cluster).